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Excellent game.  Very polished.  Would love to see LOTS more.

I'm hardlocked (aka softlocked but even resetting won't fix it)There's a wall here, and this way is the only way to progress.

Im guessing you locked the door then respawned?

In the room with the berry, I (you already know what i'm about to say) jumped off of Fohh while moving, pressed the button with the human character, then used the magic saddle and saved.

HOw did you gather a following?

I just make games.

How do you handle moving platforms?

Parent player to object.

Hi, 

How does your character controller work? Is it a kinematic rigid body 2d attached to it and you move it by force or manually? And how do you detect collisions.

Thank you

(1 edit)

Dynamic rigid body, set the velocity as needed. Physical collisions are 1 box, and things like enemies and bullets are a "trigger" box.

I'm softlocked! I don't have the whistle.

How did you bypass the whistle chest?

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First, i jump off of Fohh while moving so he runs to the button and i get some height so i can get the magic saddle, then at the whistle chest, i jump off of Fohh while moving so he runs through the chest (Fohh can't open chests), then i use the magic saddle. Then, at the laser puzzle, i, you guessed it, jump off of Fohh while moving so that he goes through the laser, then i use the magic saddle. 

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Yep i see, you deliberately bypassed the chest lol, thanks for sharing!

Superb.

I really didn't like how awkward the slingshot felt but it was short and not punishing, so I managed it.

Fohh is best boy. I love all the mechanics and puzzle solving.

Not sure what "aim"/i was for.

I look forward to the full game.

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If you hold i, you'll aim diagonally up, and if you press down, you'll aim diagonally down. This is useful for if you don't wanna run into an enemy while shooting it.

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Thank you. Aim is good for certain encounters, you don't need to run and shoot to aim diagonally. 

A very interesting game, a lot of mechanics, I'm waiting for the full release!

Thanks!

Love this game and can't wait for the full release!

Thank you! :)

what do i do affter i get the sneackers???

Backtrack towards the surface, there's a cave you can enter with your new abilities.

HOW PLAY!!

(+1)

Press buttons.

make sense

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Cool game!

A fun quick experience, I loved the boss-fights, as well as playing with the mechanics of FOHH (the pink dino) to overcome levels. Each mechanic is gradually introduced, making it quite a fun experience to play around with new mechanics like the whistle and super fire breath. It was a nice way to allow late-game to be more complex without making it feel overwhelming. Also, (spoilers for end) seems kinda fitting that you beat the game simply by proving mastery of a new mechanic (Grappling) rather than a final boss. It was a cool subversion, and gave a nice ending feel to the game while reinforcing its platformer genre. Playing without FOHH at the very end was cool because it acted as a proper test of skill and tests your self-sufficiency. Overall, I loved it. Awesome game!

Thanks for your detailed feedback. Glad you had some fun!

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very good game, very good work, very good graphics, pretty good, kinda similar to cave story wich is pretty cool cause cave story is awesome just like this game, 9/10, pretty goo

Thanks! ^_^

cool game

(+1)

Thank you!

Very nice demo, also speedrun-able which is nice. Keep up the good work!

Thanks!

I left my buddy Fohh...

and all I got for it was this mug trophy!

lol

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Dude, this game is so satisfying! I just loved it! I would really much enjoy a full version and also I was impressed with the amount of content in just a demo haha!

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Glad you like it!

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I would die for this radical dude and his dinosaur friend

^_^

Can't jump with a gamepad :(

That's odd... what type of gamepad?

(+2)

more

okay!

(+4)

I'm a bit late to the party here, but really enjoyed this game! I think there's a lot of potential here for something special, thanks for making it!

Thanks for sharing!

(+1)

the game was really cool and fun but the grappling hook part was really confusing, i dont know if i just missed the instructions or if they were just unclear, other than that though the game has a really nice charm to it and it feels really satisfying to play, good job dude!

(+1)

Yeah it can be confusing, you're not alone. If you press jump while hooked you can do a slingshot type of jump.

(+2)

What a fun demo. I enjoyed discoving new skill and placing them to the test in this simple yet enjoyable metroidvania. Good job.

Thanks!

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very fun game, although I was a bit confused after getting the grappling hook. I had to look at the comments to find out what to do :( still very fun though!

Thanks for your feedback. Grapple hook is a bit confusing, I'll work on making it more clear and forgiving. Thanks again!

(+1)

really cool!

Thanks!

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cool game

Thank you!

(+1)(-1)

j and i keys dont work for me idk

That's odd...

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cool. fun game. did you make the music for it? 

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Thank you. Yeah i made the music too.

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What a really nice game bro, respect!!!

Thanks!

(+1)

I found some really innocent glitches, like spamming buttons can sometimes result in a button being "locked", meaning that even if you are not touching the keyboard the game still thinks that you are holding down that button, and that is sometimes annoying, like when the "j" is locked and I cannot shoot anymore.

Another one that is somewhat hilarious is that when you press "r" then you die and respawn at a checkpoint, however pressing "r" before you respawn results in a small death scene where you character is not where it is supposed to be, however that is very much fine and doesn't affect the gameplay at all.

I found out that if you press "L" and a direction (left or right) while still falling from the beginning you start to slowly spin in that direction until you reach a wall, at which point you start to fall slower while still rolling midair. Also that is a soft lock if you do it to the right as you will get stuck on top of the pillar without control of the character.

To conclude this is a glitchy game and the "W" key is not mapped to be jump, which is annoying, so I'd say that this is a great game and that you have done a good job. 

Keep Developing!!

Thanks for your detailed feedback! Very helpful!

You are, very much, welcome

(+5)

pretty cool! cant believe i havent seen a mount-focused metroidvania before, so much potential! I love that you have different abilities with and without the mount, you could come up with some really good puzzles mixing all those abilities, lots and lots to work with here, and it feels pretty nice to play too!

(+2)

Thanks! Does Blaster Master count?

Nice game but a lil confusing at time

Thanks! Sorry it's confusing sometimes :)

(+1)

Found a bug!

After the moth, I accidentally went into the next room without fohh, and pressed a button to shut the door. Then i teleported back to get fohh, and now i can't get into the next room!

Enjoying the game though! Kinda a Super Mario World Metroidvania!

(+1)

That's an issue I hadn't considered, thanks for sharing! Glad you're still enjoying the game!

(+5)

The game is fun, but I feel sad because Dino was not with me when I claimed victory.

Yep,it'ssad TAT

Sometimes sacrifices must be made lol.... Glad you had some fun!

nice game :B

Thanks! :)

nice!

Thanks!

(1 edit) (+1)

I know that FOHH is the name of the animal that you ride, but What does FOHH stand for anyway (if it does have an abbreviation)??

(+3)

No abbreviation... It's pronounced like "faux"... ;)

hmm i feel like i got softlocked when i got the grappling hook? i cant get fohh back up to the top to destroy the darker colored blocks

(+1)

try pressing jump while connected to a grappling hook

(+2)

Gray vines can be broken if you shoot through them with the grapple-hook slingshot technique.

this is actually quite fun, i didnt encounter any problem

Thanks!

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